![]() The bigger issue is a "Turn Rumble OFF" command being lost, making the controller vibrate for a time longer than what the aplication/game intended (as reported by #16 ) or for it to continue vibrating indefinitely until a new valid "Turn Rumble OFF" command is received. Set LED 1 -> wait 500ms -> Set LED 2 -> wait 15ms -> Set LED 3 100 times with 15ms waiting time between repeats // Result: Led 1 will be set, Led 2 will be set only after the controller stops receiving the "set LED 3" OutRep.Set LED 1 -> wait 15ms -> Set LED 2 // Result: LED 1 will stay set.Turn Rumble ON -> wait 15ms -> Turn Rumble OFF // Result: Rumble OFF OutRep is lost, Rumble stays on.Examples (tested with Sixaxis controller, model CECHZC1U) Some models of ps3 controllers (e.g.: sixaxis CECHZC1U, DualShock 3 CECHZC2U rev1) are more prone to this issue, though chances are it can happen with any controller when commands are sent too fast (reproduced with a DualShock 3 CECHZC2U rev2). If 2 or more OutRep are sent too close to each other only the first will be correctly interpreted by the controller and its content will only be in effect when the controller stops receiving new OutRep. LEDs and Rumble state changes are sent in Output Report (OutRep) to the controller that always contains both informations and represent the current status of the controllers LEDs and Motors. Have fun and happy gaming! Have you gotten it to work with ps2 emulators because whenever i press start the computer reads it as escape and closes the game, i tried changing base configurations of the steam controller but it didnt work.2 or more Output Reports sent too fast to the controller will cause only the first to be correctly interpreted and only after commands stop being received by the controller for some time. Have fun and happy gaming! Can I take you up on that offer for help? Even with the xinput plugin I am having now luck. I like making the grip buttons be the same as R1 and L1 but making them Triangle and circle is also good since those are the closest to the right pad for ease of use. I would recommend setting it to the basic gamepad template and you can just tweak a little from there as you desire. The only other thing you need to do is make sure you are using a gamepad based config for the SC. Set it to that plugin with the wizard when you first start the emulator or do it manually in the settings. Though what is the easiest is to use the Pokopom Xinput plugin because it needs literally zero configuration at all, it just plain works. PCSX2 works right out of the box with the SC. ![]() Origineel geplaatst door You do not need to change literally anything at all. ![]() There are, of course, a few emulators that are either tricky or impossible to get it to work properly with but those are few and far between. I use my SC for all emulation from Wii to Commodore64, from Sinclair ZX Spectrum to Light Gun arcade games so if anyone can help get it working in any specific emulator, it would be me. If you end up having any other problems, just let me know. Oh, and you DO still have to launch it from within steam like Vepar implies but that, I am sure you already know. You do not need to change literally anything at all.
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